Waffentraeger
Mariner
(id: Daelon)
posted 02-12-10 10:45 PM
EDT (US)
2 / 15
Yeah I was very disappointed in how sieges worked. Attacking fortresses is just ridiculous, I don't even bother engaging fortresses I just do auto-resolve now.
fuzz
Mariner
posted 02-13-10 07:37 AM
EDT (US)
4 / 15
I don't mind attacking fortresses at all, it adds a bit more depth and variety for one and it increases the importance of certain regions. For example there would have to be some more important defenses for a regions capital so that defense was made easier from a historic perspective.
bmlinsey
Mariner
posted 02-24-10 09:57 PM
EDT (US)
6 / 15
the war of 1812 was Brits Vs Amer. nothing else.... yeah they were fighting in Europe(they always fight in europe) but it wasnt related... actually before and during the war of 1812, both british and french ships pirated American trade ships to europe....
Gnarlyhotep
Mariner
posted 02-26-10 11:43 AM
EDT (US)
12 / 15
I'd have liked fort battles much better if the "fortifications nearby" morale bonus weren't so disgustingly high. I'm sorry, 60 armed populace facing 300+ line infantry and grenadiers shouldn't be holding out to the last man.
I think a war of 1812 mod/dlc campaign would be worthwhile, though.
L_Clan_Xerxes
Mariner
posted 05-05-10 03:20 AM
EDT (US)
13 / 15
I'm surprised so many people find it difficult attacking forts or improved forts, I actually prefer them over fighting the enemy in the open.
What I do is something like this (H/H): minimum 2 artillery, like 6 inf, 2 cav + general. (numbers vary ofcourse)
Then carefully position your arty on the corner end of the fort and slighly out of range, deploy the rest of your army behind them preferably behind a hill/natural cover. Then start shooting and destroying with the arty one side of the fort making one or two openings next to each other. This takes some time and you must have patience or just skip forward but beware of flanking enemy cavalry as they will try to attack the artillery while your infantry is a bit back behind cover.
Move your line infantry and artillery very close on the OUTSIDE of the pieces you've blown away. Switch to canister shot and wait till the enemy starts coming out one by one. If they dont come out on their own move a small unit to the opening and start harassing them by firing a few shots in, then running away.
This has worked for me any time when I play level h/h, dont know if it will work vh/vh though.
By the way, don't worry about the arty being out of range, if you position them well, the shots hit and you don't get shot at by the enemy guns. DO NOT lose the artillery, they are crucial in this because of the canister shots later on.