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Empire: Total War Heaven » Forums » ETWH Comments and Announcements » Official Survey for TW
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Topic Subject:Official Survey for TW
CaesarVincens
Mariner
posted 01-17-09 03:31 PM EDT (US)         
Sega has released a survey related to total war, including the next five probable games: Rome, WWI, Classical Greece, Imperial China and Feudal Japan, and 19th Century. You can take the survey here.

There are nineteen questions related to total war and your gaming habits and likes. There are also questions related to features you like, and would like improved.

Veni, Vidi, well... you know.

Extended Cultures, A modification of RTW.

Si hoc legere posses, Latinam linguam scis.
ɪf ju kæn ɹid ðɪs, ju noʊ liŋgwɪstɪks.
AuthorReplies:
Gaius Colinius
Seraph Emeritus
posted 01-17-09 05:51 PM EDT (US)     1 / 25       
Filled it out. Interesting that they are looking at a possible WW1 setting. I actually marked that as my least desired game setting. 19th Century one would be a good follow on from ETW though.

P.S. Newsied this and used your perfectly good OP as the news post. Thanks.
Discussion will be diverted here.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
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[This message has been edited by Gaius Colinius (edited 01-17-2009 @ 05:56 PM).]

Andalus
Mariner
posted 01-17-09 06:55 PM EDT (US)     2 / 25       
I've filled it out. I put Imperial China/Feudal Japan as my top choice. I don't really fancy Total War branching too far into tanks and machine guns. I also put the 2nd-1st millenium BC as a period I'd like to see (Ie. Egyptians, Hittites, Babylonians, etc)
Kor
Busschof Happertesch
(id: Derfel Cadarn)
posted 01-17-09 07:15 PM EDT (US)     3 / 25       
I gave 19th century as most interesting, WW I as second choice, Rome and Greece tied as least interesting, and the period of the wars of religion and the 17th century as my own choice of period.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.
Waffentraeger
Mariner
(id: Daelon)
posted 01-17-09 07:17 PM EDT (US)     4 / 25       
I went with the WW1 concept, it would be oh so interesting to see how they implement tanks/aircraft into TW.
sskrypteia
Mariner
posted 01-18-09 01:39 AM EDT (US)     5 / 25       
I'm very much interested to see what the general consensus is. I went for dark ages, but post roman collapse, less late period romans, more shield walls.

Síleann do chara agus do namhaid nach bhfaighidh tú bás choíche. - Both your friend and your enemy think that you will never die.
Sir Savage
Mariner
posted 01-18-09 05:02 AM EDT (US)     6 / 25       
As a student Latin-Greek at uni, I had no choice but to go for Classical Greek!

I would love that!
yakcamkir
Seraph Emeritus
posted 01-18-09 08:09 AM EDT (US)     7 / 25       
I've said several times that I'd like to go for an "ancient" setting where the player can "create" units, buildings and technologies to add to their tech tree, allowing the same faction to be played in many different ways (eg. rounded by filling in the weaknesses or building on the strengths and leaving great weaknesses).

I really like the way that CA are asking the community for our opinions though.

Rome: Total War Heaven | Medieval II: Total War Heaven | Empire: Total War Heaven
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rob_redcoat
Mariner
posted 01-18-09 08:37 AM EDT (US)     8 / 25       
I said Rome as my 1st choice. Suggested to play it as a series of campaigns where the you unlock new maps or unlock parts of a map.

Start as the city of Rome under Romulus, first unite the latins, then conquer the Italian Penisula, Punic Wars and then create an Empire.

Play as a single Roman Empire instead of 1 of 4 factions.

I said the Far East as least interesting, only because I'm not that interested in Eastern history. However, if they made it.......I will play it!!

19th Century would be awesome as well. I'd like to see scenarios of the Zulu Wars and Maori Wars. A full world map, civilised v "uncivilized".

Lets play Empire first though!
zlack
Mariner
posted 01-18-09 11:09 AM EDT (US)     9 / 25       
I would take the survey, if it didn't ask for so much personal information.

My preference:
1. WWI
2. Rome
3. Imperial China and Feudal Japan
4. Classical Greece
5. 19th Century

This is not a signature.
Hussarknight
Seraph Emeritus
posted 01-18-09 12:38 PM EDT (US)     10 / 25       
I filled in Rome as most interesting and WWI as least interesting. I know there's a game about Rome already but the scale of a game set in that period would be larger than Ancient Greece or the Far East. That allows for greater diversity in factions, armies, buildings, technologies etc. I don't like the idea of a WWI setting as I think it would ruin the typical Total War unit based warfare which I quite like.

As free choice I filled in a pre-Rome European setting. Like a Rome setting it would allow for large diversity, but the factions and technologies would be quite different.

          Hussarknight
Bulba Khan
Mariner
(id: stormer)
posted 01-18-09 05:59 PM EDT (US)     11 / 25       
I put my preference almost the same as Zlack except with 1 and 2 switched.

The free-choice I filled in was the rise of Islam and the period of the dark ages.

I feel the same way I did after playing Stronghold 2 for about 15 minutes, like it was my birthday and all my friends had wheeled a giant birthday cake into the room, and I was filled with hopes dreams and desires when suddenly out of the cake pops out not a beautiful buxom maid, but a cranky old hobo that just shanks me then takes $60 dollars out of my pocket and walks away saying "deal, with it".
Primo
Mariner
(id: Marcus Orentius)
posted 01-18-09 06:14 PM EDT (US)     12 / 25       
Just done it, and Sega think I'm called John Smith and that I'm 53 years old.

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Ubernoober
Mariner
posted 01-18-09 09:08 PM EDT (US)     13 / 25       
I voted for another Rome, that would be great. Anything from the 19th century and the far east would be welcome too.

A WWI or WWII one would not work for the TW series. The battles of WWI/WWII lasted for months and had fronts that stretched for miles. tactical decision making was up to batallion/company level officers. Trench warfare bogged down any attack, while reserves moving quickly on railways sealed up any breakthroughs that happened.

Take the worst citadel assault ever, give every enemy soldier a repeating rifle, lots of artillery, machine guns, indestructible walls, and unlimited reinforcements, and you have trench warfare. Also, at last count there were 1673 RTS games based around WWI and WWII. We don't need another one.

For the pick 'em I chose The Persian Empire, and Caveman TW.

It is not enough that I succeed, but my enemies must fail.

I came, I saw, and was crushed.

Mongols? Time for a strategic retreat to the Atlantic.
sskrypteia
Mariner
posted 01-18-09 11:07 PM EDT (US)     14 / 25       
Perhaps they aren't merely considering another tw.

I was thinking about suggesting like a empire earth style total war. From caves to like a max of pre hastings. As in your civ evolves and the game map gradually expands to meet the growing threats from afar. Just a thought, it'd be epic and take 4 million years to make and like 50 gigs of room.

Síleann do chara agus do namhaid nach bhfaighidh tú bás choíche. - Both your friend and your enemy think that you will never die.
Kor
Busschof Happertesch
(id: Derfel Cadarn)
posted 01-19-09 05:45 AM EDT (US)     15 / 25       
Also, at last count there were 1673 RTS games based around WWI and WWII. We don't need another one.
You mean to say there were 1673 rts games based around WW II. I only remember one for WW I, which was made with the Cossacks engine and was terrible.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.
zlack
Mariner
posted 01-19-09 12:11 PM EDT (US)     16 / 25       
Completed it. For the free choice I picked a modern-day scenario, I think it would be fun to pick a modern day nation and start a world war.

This is not a signature.
Woolagaroo
Mariner
posted 01-19-09 02:07 PM EDT (US)     17 / 25       
I chose the First World War as my top choice. It would be something very different for CA to attempt, and could make a good setting for another revolutionary game. Some might say that elements like tanks and aircraft would not work in a Total War game, but there have been elements of Total War games before which some doubted could be successful (battles with thousands of troops, battles with thousands of 3D troops, battles with thousands of unique 3D troops), but CA always pulls it off. As for the First World War being boring, trench warfare as most people envision it really only occurred on the Western Front (and at Gallipoli). There were many fronts and theaters to the First World War, and I suggest anyone read a good history of the conflict before they dismiss it as 'boring'. Also, there have been hardly any games set in the First World War, it is the Second that inspires so many. However, if CA were to revamp Total War to include elements of the First World War, why not extend the timeline to include the first half of the Twentieth Century, since by the time of the Second World War, the manner of fighting had not changed that drastically since the First.
Anyways, after that long rant, I would like to say that for a close second and third, I picked 19th Century and Far East, since both would be new environments for Total War.

Deutschland erwartet, dass jeder Mann seine Pflicht tun wird.
Россия ожидает, что каждый исполнит свой долг.
Nort99
Mariner
posted 01-19-09 07:46 PM EDT (US)     18 / 25       
i chose ancient greece as my number one but said they should add myhtological stuff, kinda like Age of Mythology but with total war sized armies and gameplay!
I dont think ww1 would be interesting enough
how do u make planes work? and there were constant battles in the trenches, not good for a turn based/real time game.
Woolagaroo
Mariner
posted 01-19-09 11:35 PM EDT (US)     19 / 25       
I really don't think a fantasy setting would be good for a Total War game, with their tradition of historical accuracy (or at least by game standards).
The more I think about it, the better an idea I think a Twentieth Century Total War game would be. Sure, it would be different from other Total War games, but wouldn't that be part of the appeal? As for airplanes, you make them work by making them behave as much like real aircraft as CA can. Also, I again stress that people should read a history of WWI before dismissing it. Fighting in the trenches (which were not the be all, end all of WWI) was not constant. Although there was one continuous front, the level of fighting depended upon the location. There were quiet sectors where miles of trench could be garrisoned by only a couple hundred men on each side (The German attack at Verdun, which started the longest and second bloodiest battle of the war, was initially successful because it was a quiet sector which the French had left lightly defended), and then there were areas (the area around Ypres comes to mind) which were continuously being contested. There were also lulls in the fighting along the entire front, since the most fighting tended to center around the great offensives, which generally each side could only pull off one of each year. Finally, since Total War games seem to be getting shorter in length (Empire only covers 100 years), turns should be covering shorter time periods. This could reflect well the nature of combat in WWI if each turn lasts a season or only several months.

Deutschland erwartet, dass jeder Mann seine Pflicht tun wird.
Россия ожидает, что каждый исполнит свой долг.
EnemyofJupitor
HG Alumnus Superbus
posted 01-21-09 03:03 PM EDT (US)     20 / 25       
I suggested that if they wanted to do modern warfare, eg, WW1, they'd best do it under another brand, as I can see many people complaining about not having the same 'feel' of the Total War games of the past, due to the large amount of changes probably needed.

Damn, I forgot to say about the music!

And I shall go Softly into the Night Taking my Dreams As will You
NapoleonIII
Mariner
posted 01-24-09 06:49 PM EDT (US)     21 / 25       
A Reformation (16th-17th century) campaign or expansion is needed. I would like to see the ETW engine used for it, especially for naval battles like the Armada and the Anglo-Dutch wars etc. Always wanted one of those big hats.

[This message has been edited by NapoleonIII (edited 01-24-2009 @ 06:49 PM).]

General_Zavier
Mariner
posted 01-24-09 07:50 PM EDT (US)     22 / 25       
I don't think airplanes would be much of a concern considering how they weren't major players in the game until WW2. The range of planes was too poor and they couldn't carry heavy enough payloads for them to be used as bombers. In fact, they were mostly used to dogfight other airplanes or for reconissance.

Ship warfare would have to change dramatically from what it will be in ETW because of a lack of sails and because of the long range of cannons.

Also it would be interesting to see how chemical warfare such as mustard gas would be incorporated.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
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Crue Knight
Divine Favor
(id: Crusader Knight)
posted 01-25-09 00:52 AM EDT (US)     23 / 25       
While playing Rome, I dreamed of a Civil War Total War, but Empires is quite better than I ever dreamed of.

WWI would be awesome too.
I don't think airplanes would be much of a concern considering how they weren't major players in the game until WW2. The range of planes was too poor and they couldn't carry heavy enough payloads for them to be used as bombers. In fact, they were mostly used to dogfight other airplanes or for reconissance.
Well, but they would have to be considered. Perhaps planes could work like agents or ships in Rome.

They didn't make many kills, but they were fought another dimention in warfare. Bombers did most of the destruction of buildings as well.

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Hussarknight
Seraph Emeritus
posted 01-25-09 05:07 AM EDT (US)     24 / 25       
They didn't make many kills, but they were fought another dimention in warfare. Bombers did most of the destruction of buildings as well.
Perhaps bombers could work somewhat like assassins on sabotage missions, and then you could build AA guns to lower their chance of succes. Now that I think of it like that it does sound nice.

          Hussarknight
Andalus
Mariner
posted 01-25-09 07:49 AM EDT (US)     25 / 25       
Perhaps bombers could work somewhat like assassins on sabotage missions, and then you could build AA guns to lower their chance of succes. Now that I think of it like that it does sound nice.
It does actually sound feasible when you put it like that. And maybe you could garrison fighters which would also defend against the bombers. And if fighter are included with the bombers, they have higher chance of success. Obviously it would be all auto-resolve.
While playing Rome, I dreamed of a Civil War Total War
So did I, but I was thinking more English Civil War period.

Maybe that will be a mod for ETW.

[This message has been edited by Andalus (edited 01-25-2009 @ 07:51 AM).]

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