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Empire: Total War Modifications
Moderated by Pitt, Awesome Eagle

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Empire: Total War Heaven » Forums » Empire: Total War Modifications » Modding a Mod
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Topic Subject:Modding a Mod
Shawdster
Mariner
posted 04-20-10 05:02 PM EDT (US)         
Hello modders.

Am am about ready to embark on my first mod for ETW and I want to make sure I do it right from the start. I am currently playing with Imperial splendour v 2.1, and I am really enjoying it. However, I would like to make some tweaks to it as well as eventually adding some major changes once my skill improves. However, I am currently clueless as to how to modify the files of both the mod and the base game. I have the mod manager, the packfile manager, and the DB editor. I would like to be able to make a mod that I can enable and disable at will while I work on it using the mod manager, so i can play with people who only have the base IS and eventually share my mod. How should I begin?
AuthorReplies:
Hussarknight
Seraph Emeritus
posted 04-21-10 07:28 AM EDT (US)     1 / 2       
I think our Modidng Essentials described what you want to know.

          Hussarknight
Shawdster
Mariner
posted 05-06-10 08:47 PM EDT (US)     2 / 2       
Thanks for the help, Im off to a good start. But i have another quick question. How do I modify/create firing drills? My goal is to eventually introduce a volley fire drill to replace fire by rank as the universal standard. In addition I would like to tweak fire by rank. is this possible with the current modding tools and if so, how?
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